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Gratuitous Space Battles 2
•Год выпуска: 16 апр, 2015
•Жанр: Kосмическая Стратегия
•Разработчик: Positech Games
•Издательство: Positech Games
•Платформа: PC
•Версия игры: 1.30 от 13 мая
•Тип издания: Repack
•Язык интерфейса: английский, немецкий, французский, шведский, испанский, голландский
•Язык oзвучки: aнглийский
•Таблетка: Не требуется
• Операционная система: Windows XP SP3 Windows Vista SP2/ 7/ 8/ 8.1
• Процессор: Dual Core 2.0 GHz or equivalent
• Оперативная память: 2 gб
• Видеокарта: 512 MB Video RAM,
• Свободного места на жестком диске: 2 GБ
Gratuitous Space Battles 2 - продолжение успешной космической инди-стратегии студии Positech Games с сильным акцентом на проектирование космических кораблей, разработку предбоевой стратегии, и "невмешательство" во время сражения. Вы сможете руководить огромным флотом космических кораблей, внешний вид и оснастку которых можно будет тщательно настраивать. Вторая часть игры характеризуется усовершенствованным игровым движком, добавлены и улучшены спецэффекты взрывов и разрушений, появился новый класс корабля, Drednought, появились новые игровые механики (лучи поддержки, модули-носители), и многое другое.Gratuitous Space Battles 2. Gameplay.
Статистика прежней раздачи
Особенности игры
Some of the new features in GSB2:
Totally re-coded graphics engine for uber-explodiness
Every ship in the game is built from a wide range of components that mean no challenge will have identical looking enemies. Huge scope for ship design.
Super-clever lighting system and mega-parallax system makes for a more 3D, cinematic-looking experience, and more gratuitous effects.
Built-in multi-monitor support. Runs fine (and looks lovely) at 5120 res and beyond.
New classes of ship, introducing the Dreadnought, the destroyer and the gunship...
Carrier modules now bring fighters into battle, and refuel them mid-battle. Knock out a carrier to upset those pesky fighter pilots.
Steam achievements & trading cards at last!
Formations now survive individual members being lost.
New support beams allow ships to act as tugs, or mobile target-boost assistance vessels.
Support for new weapons combinations such as radioactive plasma torpedoes.
Built in 30 FPS mode for smooth video-capture for all you lets-play fans.
unashamedly gratuitous GUI.
Порядок установки
Установить, играть.
Особенности репака
Ничего не вырезано/Не перекодировано 100%
•Версия игры: 1.30 от 13 мая
Автор репака-Armeniac
Список обновлений
v1.30:
• Propulsion support beams now only target ships that are moving.
• Engine exhausts now face the correct angle in battle if they are rotated in the editor.
• Limpet GUIs now draw above planets.
• Limpet GUI lines now draw even if actual limpet and target are offscreen.
• Two new modules added: Repair Limpets and Refuel Limpets to support fighters mid-battle.
• Fighters and gunships now correctly distributed amongst carrier modules when more than one is present, so launch faster.
• Limpets now have tooltips in battle.
• Added another new mission: The Gamorlian Expanse.
• Balance:Cruiser Shield Disruptor Missile: Damage increased from 50 to 75.
• Balance: Cruiser Shield Disruptor Missile: Missile speed increased from 0.39 to 0.75
• Balance: Gunship Disruptor Bomb: Increased damage from 21 to 30.
• Balance: Sledgehammer Pulse Cannon Reduced Armor Damage from 75% to 35%.
• Balance: Cruiser Pulse Cannon Reduced Armor Damage from 75% to 35%.
• Balance: Cruiser Rapid Pulse Cannon Reduced Armor Damage from 75% to 35%.
• Balance: Cruiser Heavy Plasma Reduced Armor Penetration from 18 to 13.
• Balance: Cruiser Multi Warhead Missile Reduced Armor Damage from 50% to 35%.
• Balance: Cruiser Two-Stage Missile Reduced Armor Damage from 50% to 35%.
• Balance: Frigate Superseeker Missile Reduced Armor Damage from 50% to 35%.
• Balance: Frigate Hyperspeed Missile Reduced Armor Damage from 50% to 35%.
• Balance: Frigate Missile Reduced Armor Damage from 50% to 35%.
• Shield Modules can no longer regenerate while the shield is disrupted.
• No weapon with a shield disruptor warhead now ever targets a ship whose shields are already knocked out.
• Shield Disruption effects and radiation damage now have mid-battle text-feedback.
• Fix for ship-design deletion bug when flipping back and forth into the editor and back.
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